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Poll

What rating system should we use on the final site.

No change! Keep it as it is (5 stars)
1 (6.7%)
6star, Clone YYG
0 (0%)
10 stars/points or whatever
8 (53.3%)
Percentage out of 100
6 (40%)

Total Members Voted: 15

Author Topic: Game Ratings The final opinion  (Read 1207 times)

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Offline SigmaBen

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Game Ratings The final opinion
« on: 13 August, 2009, 02:35:14 PM »
What is the final rating system we want for the new site?
10 Star
6 Star
5 Star
Other?

Offline Guy

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Re: Game Ratings The final opinion
« Reply #1 on: 13 August, 2009, 04:46:22 PM »
I say 10, but it doesn't have to be stats...

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Re: Game Ratings The final opinion
« Reply #2 on: 13 August, 2009, 05:15:45 PM »
I also say ten star.
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Offline Time

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Re: Game Ratings The final opinion
« Reply #3 on: 13 August, 2009, 06:11:20 PM »
Definitely 10.  It allows for more exact ratings :)

Offline Legendary

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Re: Game Ratings The final opinion
« Reply #4 on: 13 August, 2009, 07:15:49 PM »
I say 10 for the public, but the actual review team can go into decimals (5.5, 7.75, 9.3, etc.). Definitely not 5 or 6 though.

Offline Manyquestions

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Re: Game Ratings The final opinion
« Reply #5 on: 13 August, 2009, 08:11:20 PM »
Percentages?  While I generally prefer a 10(0) system to a 5 system, it comes with a slight bit of confusion: where does the "average" mark go?  Will it be like school letter grades, where an average game would get about a 70%, or will it be a more balanced scale with equal room tot he good and bad sides, thus having a perfectly average game default to 50.  This is one of the major gripes with Metacritic.  They convert the original scores of reviewers who may use 5-stars, 10-scale, or even letter grades into a 100% system in order to average them together, but they don't take into account that different reviewers give different meaning to those numbers, so when they apply their color code (green good=75 or better, yellow average=50 or better, and red bad=less than 50), a review which thought the game was say, "fun but unpolished," or some such other mild criticism and gave it a 45 would be in the red, suggesting it was bad, even though it wasn't because that reviewer used a different scale than Metacritic.  Given that, I still think we should go with a 10 or 100 point system, but witht his addition: there should be some kind of scale displayed somewhere on the site showing roughly what would be considered as each level, or perhaps this could simplified even further as just a big notice saying "Average games are a 50 (or 70, depending on what we choose)".  Of course the public wouldn't be forced to strictly obey this rule, for them it would merely be a guideline, but we should definitely make sure the review team, if we have one, uses some kind of standard which is displayed somewhere that people will see it.
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Re: Game Ratings The final opinion
« Reply #6 on: 13 August, 2009, 09:19:14 PM »
I still think, and always have thought, that 5 stars is the best. Why? Because 10 stars is simply too many.
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Offline Manyquestions

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Re: Game Ratings The final opinion
« Reply #7 on: 13 August, 2009, 09:35:14 PM »
Also, if we go with 10, I'd suggest not using stars.  Just a number would probably do in that case.  Icons work better for smaller scales.
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Offline Legendary

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Re: Game Ratings The final opinion
« Reply #8 on: 13 August, 2009, 09:43:28 PM »
Also, if we go with 10, I'd suggest not using stars.  Just a number would probably do in that case.  Icons work better for smaller scales.
I agree. I think that 5 stars is not nearly enough. That only gives me five rankings to sort all the games I play into. 10 is much better. If it seems like to much, then just think of it as a five star system and then multiply by 2... I also think that we should go with an absolute 10 star (only not star) system. Meaning, 5/10 isn't a bad rating. It simply means it is in the 50th percentile of how good a game could be. GMG does this pretty well, and I think it is the best way. Many sites have the 10 star system, but then they rate the worst games about a 3 or 4. This sort of takes out the point of having all ten stars. The worst should be 1, the best should be 10, although I think 1 and 10 should be pretty much off limits as far as the official review go.

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Re: Game Ratings The final opinion
« Reply #9 on: 13 August, 2009, 10:02:54 PM »
10 stars. All the reasons have already been said. :P
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Offline Manyquestions

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Re: Game Ratings The final opinion
« Reply #10 on: 13 August, 2009, 10:08:19 PM »
I still like percentages.  It's basically the same as a 10-point system with decimals, but removing the need for a decimal point.
« Last Edit: 14 August, 2009, 02:34:37 AM by manyquestions »
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Re: Game Ratings The final opinion
« Reply #11 on: 13 August, 2009, 10:42:30 PM »
although I think 1 and 10 should be pretty much off limits as far as the official review go.

This is what defeats the purpose of a 1 or 10. I mean, I can understand that no game can be absolutely perfect in every aspect, but understand that if we do that all we're doing is narrowing the scale down. Instead, a 2 would be considered a 1 and a 9 a 10. All we're going to do by not allowing 1's and 10's is giving official ratings only an 8 point rating scale.

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Re: Game Ratings The final opinion
« Reply #12 on: 13 August, 2009, 11:17:10 PM »
although I think 1 and 10 should be pretty much off limits as far as the official review go.

This is what defeats the purpose of a 1 or 10. I mean, I can understand that no game can be absolutely perfect in every aspect, but understand that if we do that all we're doing is narrowing the scale down. Instead, a 2 would be considered a 1 and a 9 a 10. All we're going to do by not allowing 1's and 10's is giving official ratings only an 8 point rating scale.
I was speaking from the perspective of having decimals. So this means that things like 9.7 or 1.3 are still acceptable. Nothing should EVER be below a 2 though, simply because all of our games are approved before being put up. If it is that bad, we won't approve it. As far as the 10, I just get uneasy seeing a game get a 10. Even if an even more amazing game comes along, in gets the same rating. I think an amazing game should get about a 9.6/9.7 and that leaves room for it to go up, without ever actually reaching 10. 9.7, 9.8, 9.85, 9.9, 9.95, 9.75... etc.

But honestly, I don't think we are going to have an overload of games that deserve that high of a rating.

Offline Manyquestions

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Re: Game Ratings The final opinion
« Reply #13 on: 14 August, 2009, 02:37:29 AM »
I don't think it should be off-limits, just advise our reviewers to use it extremely sparingly.  You'll never get the public to go along with any standard 100%, so most of these suggestions would probably only affect the reviewers anyway.  Like with the "Average games are a 50" rule, it would merely be a guideline to the public.

Also, wouldn't 0 be the lowest possible score, not 1?
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Re: Game Ratings The final opinion
« Reply #14 on: 14 August, 2009, 02:46:38 AM »
Generally a 10 ten star system has just 1-10. Adding 0 really makes it an 11 star system. But like I said earlier, since games here must be approved by staff, a 0/1 star quality game wouldn't even make it on the site in the first place.